Time Tracking for Video Production

Time Tracking Software for Video Production Companies

Pre-production planning, shoot days with full crews, hours in the editing suite, and rounds of color grading and sound mixing each carry different cost structures that must be tracked separately to understand project profitability. AgencyPro logs time by production phase and crew role, so you can see whether it is the shoot itself or the post-production process that pushes video projects past their budgets.

45%
More billable hours captured
35%
Better production cost visibility
90%
Accuracy in video project estimates

Based on self-reported data from AgencyPro customers

Built for Video Production

A single video shoot day might involve 8 hours of on-set production but 40+ hours of editing, color grading, and sound design that happen over the following weeks — and it all needs to be tracked against the original estimate. Without phase-level tracking, studios cannot tell whether pre-production planning, on-set production, or post-production editing is the phase that consistently blows the budget.

Time Tracking Built for Video Production Companies

A single video shoot day might involve 8 hours of on-set production but 40+ hours of editing, color grading, and sound design that happen over the following weeks — and it all needs to be tracked against the original estimate. Without phase-level tracking, studios cannot tell whether pre-production planning, on-set production, or post-production editing is the phase that consistently blows the budget. A single video project might involve a producer scripting for two hours, a location scout spending half a day at three venues, a crew shooting for eight hours, and an editor spending forty hours in Premiere Pro or DaVinci Resolve. AgencyPro tracks each contributor's time against the correct production phase, automatically separating pre-production planning from shoot days and the extended post-production editing process that follows. Post-production consistently accounts for three to five times more hours than the actual shoot, yet many production companies scope projects based on shoot-day complexity alone. Color grading, sound mixing, motion graphics, and client revision rounds pile up untracked. AgencyPro reveals the true post-production cost per project, giving you the data to build accurate bids that account for every hour between wrap and final delivery.

Why Video Production Companies Need Better Time Tracking

Video and film studios handling production, editing, motion graphics, and post-production for clients.

The shoot day was 8 hours, but the editor has been in Premiere Pro for 45 hours across two weeks — and the bid only estimated 30 hours of post-production because the last three projects averaged that before scope expanded with client revision requests

Your colorist spent 6 hours grading, the sound designer spent 8 hours mixing, and the motion graphics artist spent 12 hours on lower thirds — all in the same week, all on the same project — but nobody knows the combined post-production burn rate until the project wraps

Location scouting took the producer 3 half-days plus drive time, the director spent 5 hours on storyboards, and pre-production meetings with the client consumed another 4 hours — none of which appeared on the project budget because "pre-production" was a flat fee

The client requested a 16:9 cut, a 9:16 social cut, a 30-second teaser, and a 15-second bumper — four deliverable variations that each require separate editing passes but were scoped as "one video" in the original estimate

How Video Production Use AgencyPro Time Tracking

Smart time tracking with project-level timers, billable/non-billable categorization, and team timesheets.

Post-production burn tracks in real time across all contributors: editor (45h), colorist (6h), sound designer (8h), motion graphics (12h) = 71 hours total against a 60-hour post budget, with the overage visible at hour 50 instead of after delivery

Crew member time logs against their role and day rate: director ($2,500/day x 1 prep + 1 shoot = $5,000), DP ($1,800/day x 1 shoot = $1,800), sound ($800/day x 1 shoot = $800) — total production crew cost calculates automatically from tracked time

Pre-production phases — scripting, storyboarding, location scouting, casting, client meetings — each have their own time entries, turning a flat pre-production fee into an itemized breakdown that informs future bids with phase-level accuracy

Deliverable variations track separately: main cut (30h editing), social cut (8h), teaser (4h), bumper (2h). When multi-format delivery consistently adds 45% to editing time, your next bid includes that multiplier upfront

Key Benefits for Video Production

Phase-Based Production Time Capture

Track hours separately across pre-production (scripting, storyboarding, location scouting), production (shooting, directing, sound recording), and post-production. Price each production phase accurately based on actual historical effort data.

Monitor Editing and Post-Production Hours

Capture the substantial time invested in rough cuts, client review cycles, color grading, sound mixing, and motion graphics. Post-production typically exceeds actual shoot time by a factor of three or more — track it precisely.

Track Crew and Equipment Time

Log billable hours per crew member (director, cinematographer, sound engineer, gaffer) and equipment usage per shoot day. Calculate true production costs and set profitable day rates that account for full crew involvement.

Measure Revision and Delivery Effort

Record time spent on client feedback rounds, re-edits, format conversions for different platforms, and final delivery. Scope revision allowances realistically and price additional edit rounds based on actual historical data.

How It Works

1

Log pre-production by activity

Script development, storyboarding, location scouting, and client meetings each track individually. When the producer spends 3 half-days scouting locations, those 12 hours appear against the pre-production budget alongside the director's 5 hours of storyboard development.

2

Track shoot days by crew role

Each crew member — director, DP, sound, gaffer, PA — starts a timer for the shoot day. Day rates apply automatically based on role, and the production cost builds in real time: 8-hour shoot day x 5 crew members = a precise crew cost figure for the project P&L.

3

Monitor post-production across all contributors

Editor, colorist, sound designer, and motion graphics artist all track against the same project with role-specific timers. A real-time dashboard shows combined post-production hours consumed versus budgeted, alerting the producer when the 60-hour post budget hits 80% before revisions even start.

Frequently Asked Questions

Post-production always exceeds the estimate. How do we fix that?

First, you need data on where the overrun actually occurs. Track editing, color grading, sound design, motion graphics, and revision rounds as separate line items. After 5-10 projects, patterns emerge: maybe color grading consistently takes 1.5x the estimate, or revision rounds consume more time than initial editing. Adjust your bid template to reflect actuals by phase, and the next 10 projects come in closer to budget because each phase is estimated from real data, not industry rules of thumb.

Our editor is in Premiere for 8 hours but only 6 are truly productive. How do we handle idle time during renders?

Separate active editing time from render/export time. The editor pauses the active timer when hitting export and starts a "render" timer that runs until the export completes. Active editing logs at your full editing rate; render time logs at a reduced rate or as non-billable overhead. This distinction prevents you from billing 8 hours of editing when 2 of those hours were spent waiting for exports to finish.

We bid a flat fee for a "brand video" but the client wants 4 format variations. How do we scope that?

Track each deliverable variation separately. After a few projects, you'll have benchmarks: main 16:9 cut averages 30 editing hours, 9:16 social cut adds 8 hours, 30-second teaser adds 4 hours, 15-second bumper adds 2 hours. Total editing for 4 deliverables is 44 hours, not 30. Your next bid either includes all formats at the correct price or quotes the main cut with optional add-on pricing per variation.

How do we track crew costs for on-location shoots with day rates?

Each crew member starts a timer for their shoot day. Their day rate is pre-configured by role: director ($2,500), DP ($1,800), sound ($800), gaffer ($600), PA ($350). A 2-day shoot with this 5-person crew produces a precise production cost of $12,100 that flows directly into the project P&L alongside pre- and post-production labor costs.

8-hour shoot. 45 hours of editing. Where did the budget go?

Video production companies using AgencyPro track every crew role, editing session, and revision round — revealing the true post-production cost that flat-fee bids consistently underestimate. Bid with data from your last 10 projects, not gut feel.